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Walter Lantz, American (1900 - 1994)
Animator, Director, Producer
Creator of Woody Woodpecker, Chilly Willy, Andy Panda, etc.
Walter Lantz, born April 27, 1900 in New Rochelle, NY, grew
up drawing funny pictures. But unlike most later-famous artists,
he wasn't hindered by having his family try to steer him into
a more practical career path. In fact, his father, Frank Lantz
(nee Lanza — it was changed at Ellis Island), was quick
to encourage any activity that involved creativity and craftsmanship,
and was not averse to a family member making his living in
an unconventional way.
Nonetheless, it was while working as an auto mechanic, in
his early teens, that Lantz got his first break in the art
world. Fred Kafka, a well-to-do customer, liked his drawings
on the garage's bulletin board, and bankrolled his studies
at New York City's Art Students League. And to reduce Lantz's
commuting time, Kafka also helped him get a job in town, as
a copy boy at The New York American, which was owned by William
Randolph Hearst. There, Lantz got to rub elbows with the likes
of Winsor McCay (Little Nemo in Slumberland), Frederick Burr
Opper (Happy Hooligan), George McManus (Bringing Up Father)
and other famous cartoonists working for Hearst's King Features
Syndicate, and learned a lot about the practical side of cartooning.
Lantz's first brush with animation had been a mail-order course
he'd taken so early, he didn't even know what animation was
except that it involved drawing pictures. He got his first
actual view of the medium when McCay made Gertie the Dinosaur.
In 1916, Hearst brought his cartoon properties to the screen
by opening an animation studio of his own. Lantz joined its
staff early on, as assistant to animator Vernon (George) Stallings.
Lantz's associates there included Isadore Klein (creator of
Mighty Mouse), Grim Natwick (creator of Betty Boop) and the
studio's boss, animation pioneer Gregory La Cava. It was a
time of invention and experimentation, and Lantz got to participate
in the early development of many basic animation techniques.
By the time he was 18, Lantz was writing, directing and animating
cartoons of his own — and since many were made in the
manner of the Fleischer studio's Koko the Clown, mixing live
action with animation, he put in a fair amount of on-screen
time himself. By that time, Hearst had suspended his animation
operations, and Lantz was working for another animation pioneer,
J.R. Bray. Lantz remained with Bray for years, working on such
features as Col. Heeza Liar and, the first animated characters
he himself created, Dinky Doodle & Weakheart.
But as moviegoers' tastes grew more sophisticated, the Bray
cartoons didn't. There was a slump in the cartoon business
in the mid-1920s, and Bray took that as his cue to get out
of it. His animation studio closed its doors in 1927. Lantz,
not seeing much of a future in New York, took off for Hollywood.
He was a bit premature. At the time, Hollywood's only animation
producer was Walt Disney, and Lantz was over-qualified for
any job at that studio except Disney's own. Lantz went back
to work for Bray, acting in the producer's live-action comedies.
But he disliked the working conditions movie actors of the
time had to endure (particularly klieg lights), and moved on
to other Hollywood jobs. He worked behind the cameras for both
Hal Roach and Mack Sennett, sketching out plots as he'd learned
while animating for Bray (an early form of storyboarding),
and doing occasional incidental animation. But he was always
on the lookout for contacts who might be able to get him what
he really wanted, and did any number of things to reach them.
It was while working as part-time chauffeur for Universal Studios
mogul Carl Laemmle that he got his big break.
Like other Hollywood studios, Universal released cartoons
on a regular basis. The company owned a character named Oswald
the Lucky Rabbit, and its regular supplier of Oswald cartoons
was a distribution company belonging to M.J. Winkler. Laemmle
could see there was some kind of turmoil going on — switching
suppliers, raiding staffs, backstabbing … When animators
Hugh Harman and Rudy Ising approached him about side-stepping
Winkler, he'd had enough. The best thing to do, he decided,
was fire everybody and make a cartoon studio of his own. But — who
to run it, who to run it …?
Oh yes! The chauffeur knows how to do every job in animation!
At the tender age of 28, Lantz began a relationship with Universal
Studios that would last more than four decades (with only one
short gap when, following a 1947 contract dispute, he spent
a year producing cartoons for United Artists instead). In 1935,
bucking industry trends, he negotiated himself into the position
of an independent producer supplying cartoons to Universal,
rather than head of a Universal department. In 1940, he negotiated
ownership of the characters he'd been working with — just
before the advent of the most lucrative of all, Woody Woodpecker.
Top animation talents he worked with include Shamus Culhane
(his assistant back in the Bray days), Jack Hannah (long-time
Donald Duck director), Tex Avery (creator of Daffy Duck, Droopy
etc.), and a host of others.
By 1952, several people had done Woody's voice, including
Mel Blanc, who created the Woodpecker's famous laugh, and Ben "Bugs" Hardaway,
who is generally credited with having created Woody himself.
The position was unfilled just then, and several actors auditioned.
Grace Stafford, Lantz's wife, snuck her own audition in among
the tapes, anonymously, and hers was chosen. At first she did
Woody without screen credit, but later came to enjoy being
known as the voice of Woody Woodpecker. Still later, she reported
feeling as though she'd taken on some of the Woodpecker's personality
traits.
The Baby Boom generation first knew Lantz as the gentle and
genial host of the Woody Woodpecker TV show, which started
in 1957. There, he was billed as the "dean" of American
animation — i.e., the person who'd been in the industry
longer than anybody else. He used his TV appearances to show
how animation was done, and for many young viewers it was the
first explanation they'd ever seen. Later, that generation
knew him, along with Stafford, for their efforts to entertain
troops during the Vietnam War, and to visit hospitalized veterans.
Lantz's was the last of the classic-era cartoon studios to
close — it kept on making new cartoons until 1972. Finally,
the animation market reached a point where it took ten years
for a cartoon to make back its cost; and Lantz, 72 years old,
wasn't willing to work for rewards that far in the future.
In retirement, Lantz managed his studio's properties, which
still had plenty of life in licensing, re-releases and sales
to new venues. He also painted — and quickly found that
a painting of his with Woody Woodpecker in it generally sold
faster than one without. He worked with Little League and other
youth groups. He sponsored an award given to promising young
sculptors (his brother, Michael, was a world-famous sculptor).
He lived to the age of 94, active to the very end.
Artist's Gallery
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