A blend of styles, influenced by Asian landscapes (I grew up in Hawaii) and Western abstraction, characterize my work. Science and the whimsical often fuel my conceptual directions. Media are primarily ink and acrylic washes. Frequently paintings created with those traditional media types are modified by first scanning them to computer, working on the images in the digital domain, printing them as a member of a limited edition, then finishing the work by embellishing each by hand, again with traditional media.
I use unprimed canvas or archival paper as a base. Washes and inks are applied to a horizontal, flat canvas and are layered repeatedly – 30 or 40 layers of acrylic washes are not unusual to build a section of an image.
Most work is available as either the original painting, or limited-edition print in a range of sizes. Using large-format professional ink-jet printers, images are printed on acid-free cotton paper using exceptionally durable pigmented archival inks. Colors are accurate and long lasting. Limited edition prints offer a cost-effective way to own fine art. Because I hand-finish and embellish each print, every member of the edition is unique.
Recent Exhibitions & Publications
2015: Group Exhibit, Paying it Forward, Pacific Art League, Curator Lainey Sainte-Marie, July - Aug.
The exhibits listed below are not current, but were important to my growth as an artist. They represent a period in the 70's/80's when I was pursuing a career as a full-time artist - and before I added graphic design and audio engineering to my professional mix.
Art studio located at the Peninsula Art Institute, Studio #29, 1777 California Drive, Burlingame, CA. 94010
Professional Career Notes - what I've also been up to...
Founding Partner and Creative Director, Ghostdog Design, 1987- present.
Production Manager, Computer Speech Lab, National Semiconductor Co., Santa Clara, CA. 1981-87.
Audio Engineer, Studio C, S.F., CA. 1978-81. Sound effects creation, recording and post production for film and video. 1978-81. Studio C, S.F., CA.
Graphic Designer & Location Sound Recordist, Alaska Dept. of Fish and Game, Juneau, AK. 1978. Traveled S.E. Alaska coast and waterways as part of a two man crew making a documentaries about Alaska's commercial salmon fishery. Job to die for (almost literally) – learned far too much about Alaskan bush pilots.
Ohm's Law Sound Lab. A 'crew-of-one' mini-company (1978-1982). Film and video sound production. Clients for sound design, effects, and music include Levis Strauss & Co. and Sesame Street. An Arp Odyssey and home-brewed synthesizers fueled this sonic adventure.
Amazing Life Games. Sausilito, CA. 1973 -77. Photographer, sound recordist, and Foley artist for this educational film production company.
CCRMA (Center for Computer Research in Music and Acoustics), Stanford University, CA.,